2nd Edition Dungeons And Dragons Books

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2nd Edition Dungeons And Dragons Books Rating: 7,3/10 461reviews
Dungeons And Dragons

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2nd Edition Dungeons And Dragons Books

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May 18, 2005 - Here ya go. AD&D 2nd Edition Core Products - Rulebooks 2100 Dungeon Master's Guide (original cover) 2101 Player's Handbook (original printing) 2121 Tome of Magic (hardcover) 2121S Tome of Magic (softcover) 2138 Book of Artifacts (hardcover) 2138S Book of Artifacts (softcover) 2159 Player's. Listening to a sample of the Audible audio edition. See all 3 images. Player's Handbook (Dungeons & Dragons) Hardcover – August 19, 2014. Books shelved as advanced-dungeons-and-dragons-2nd-e: Darklords: Ravenloft RR1 Accessory: by Andria Hayday, The Complete Book of Dwarves by Jim Bambra, S.

What other items do customers buy after viewing this item? Advanced Dungeons & Dragons Player's Handbook, 2nd Edition Hardcover. David 'Zeb' Cook. Player's Handbook (Dungeons & Dragons) Hardcover. Wizards RPG Team. The Dungeon Master Guide, No. Monstrous Manual (AD&D 2nd Ed Fantasy Roleplaying Accessory, 2140).

Vu Pham Orange, CA June 28, 2016.

I was listening to the Nerd Poker podcast, and they were talking about switching back to D&D 2nd Edition from 4th, and it reminded me that in spite of buying all the 2E books as a kid I never actually played it as written - I just skimmed the books incessantly and uses them as inspiration for a weird mishmash of house-rules and freeform play. (I wrote a longer account of this here: ) I regret nothing, but I realized that, to this day, I basically know nothing about how 2E works or what it's like to play. It seems like sort of the lost edition - lots of people play Basic, AD&D, and 3.5, but not so many still play 2E. So, what was/is good about it? What did it do better than other editions? What kinds of adventures did you have with it?

2nd edition was probably the D&D edition that I played the most, but I'll second the 'least-loved' designation. It eventually made me stop caring* and I didn't play RPGs for years until 3E and (later) indie/hippie/story games made me like gaming again. I liked that it was an attempt take the 30 years of random detritus that was D&D and make it ONE GAME. I'd say that was not entirely successful, but props for the effort.

Oh, and the 'kits' from the various, endless splat books were kind of a fun thing. * I don't know exactly what wasn't fun about it. I guess all the not-fun things about D&D? So many rules and numbers and details to keep track of. One of the books--I think the Player's Handbook or Unearthed Arcana?--had this picture inside the cover of a group of adventures /hanging/ some kind of dragon. I can't remember if it was a bipedal dragon-humanoid or an actual dragon.

That picture really grabbed me. There was so much story there.

It wasn't just killing and looting. At that point in my life I was still in high school, so the racial overtones didn't occur to me (hanging people different than you in trees?

It just suggested a kind of play I was yearning for, with emotion and story beyond the dungeon crawl. Of course, 2E didn't at all /support/ that kind of play beyond some nods to the fact that you might want to do that, and the aforementioned NWPs. Good luck to the DM trying to run adventures that weren't focused on killing and looting. It was all left to fiat. 2nd edition was probably the D&D edition that I played the most, but I'll second the 'least-loved' designation.

It eventually made me stop caring* and I didn't play RPGs for years until 3E and (later) indie/hippie/story games made me like gaming again. * I don't know exactly what wasn't fun about it.

I guess all the not-fun things about D&D? So many rules and numbers and details to keep track of. Yeah, all of this (except liking 3rd, which didn't fix my most fundamental problems with 2nd, which were the same as yours). 2nd ed is 'my' D&D, in that it's the one I spent the most time with and is the baseline I compare other editions to (I started with Red Box Basic and collected the line, but actual play moved to AD&D very quickly), but it is also the D&D I burned out on and frankly never regained my taste for.